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Miniature Simulator Modules
Extremely small physical size of just .31" x .31" x .118" to accommodate
most modeling scales, and utilizing the industry’s smallest microcontroller
and associated voltage control circuitry, the total module consumes less than
500 µa (<1/2 ma).
Typical peak operating current for these
modules with LED(s) attached and running through full brightness curves range
from 18-38 ma. This makes them ideally suited for operation with battery power
as well as a DC power source.
Designed specifically to provide truly realistic lighting effects for
20ma LEDs, these modules include input protection against reverse polarity.
Input voltage range 6-18 volts DC, so they'll work in most hobby environments.
On-board current limiting resistor. Extra input wires included.
Beacon Simulator
This simulator provides a single repeating burst, increasing and decreasing in intensity to accurately represent beacons like those seen on many airplanes and helicopters. The standard version N8032 will support red or yellow LEDs. The N8032A version of this module is configured specifically for white or blue LEDs..
Early-era Flasher Simulator
This simulator replicates the older-style signal and hazard warning flashers that used incandescent (filament) lamps to generate light. Typical flash rate of 3/4 second with a increasing and decreasing brightness curve to duplicate that of filament type lamps. Three outputs will each drive up to one pair (wired in series) of red and/or yellow LEDs Outputs flash sequentially so the module could also drive a very short series of "chase" lights.
Rotating
Beacon
Simulator
This module is designed to reproduce a highly realistic simulation of a rotating beacon by sequencing 3 yellow or red LEDs (sold separately) that are positioned to produce the effect. See LED Construction in the More Info table to the right for complete information. The timing of the rotational effect closely replicates that of rotating beacons seen on various aircraft including helicopters The N8042A version of this module is configured specifically for white LEDs, and the N8042B version is for blue LEDs.
Universal Strobe Simulator
This simulator will support strobe effects for a wide range of aircraft. The strobe pulse is a short 70ms burst occurring either once per second on all three outputs simultaneously, or when the simulator input is grounded, on two outputs together and one output separately, alternating at one-half second intervals . See Examples of use in the More Info table to the right for complete information.
Custom Lighting Effect Simulators
Do you need a special lighting effect that that no one produces or have a unique prototype requirement? We may be able to help. The N8051 will support 2 LED outputs, and the N8052 will support 3 LED outputs. For an additional programming charge (quoted separately), we will program the appropriate simulator to create your effect. Just email or call us with your requirements. We will review them, determine if they are within the capabilities of our simulator, and if so, respond with our quotation. Delivery can be within 2 weeks and our quote will be reasonable.
Machine Gun Simulator (modern)
This simulator generates a rapid stream of pulses alternating between 2 connected LEDs whenever the input pin is grounded. The timing and duration of these pulses mimics the appearance of automatic weapons fire like that seen in WW2 and modern era wing and belly guns on planes and attack helicopters. The N8060A version of this module is configured for 4 LEDs (2 series pairs) alternating between pairs to simulate 4 guns firing.
6-LED Chase Light Simulator This simulator will sequence 6 white LEDs in two different ways. With the input control pin left unconnected, LEDs will light in succession (1 through 6) then repeat over and over. This will simulate airport runway chase lights used for traffic landing assistance. With input control grounded (-DC), LEDs will sequence in an up and down fashion (1,2,3,4,5,6,5,4,3,2,1) and repeat over and over. The N8049A version is for red and/or yellow LEDs.
Furnace / Forge / Sawdust Burner Simulator This module generates a slow, random undulating brightness output for 2 series-wired LEDs that closely replicates the exhaust glow of a jet engine being throttled up and down. The use of 2 LEDs gives double the light output and when strategically placed, can create an excellent "shine" effect and can add significant realism to various aircraft. If used with our Nano LEDs, even the smallest scale model can benefit form the effect.
Machine Gun Simulator (WW1)
This simulator generates a stream of pulses for a single LED whenever the input pin is grounded. The timing and duration of these pulses mimics the appearance of machine gun fire for early (slower rate) guns that were used on World War 1 aircraft.
Copyright © 2006 Ngineering Last modified: October 03, 2008
Navigation Light Simulator
This simulator is programmed to run a red LED beacon (varies in intensity to simulate rotational effect), and 2 white LEDs configured as strobes for wingtips. Timing of the beacon is approximately once per second, and after every second cycle the strobes pulse for a short 25ms burst. This mimics many tail beacons and wingtip strobes seen on WW2 and modern aircraft.
After approval and response to our quotation, add
appropriate item(s) to the shopping cart, then enter the agreed-upon
programming charge and add it to the shopping cart. Once we receive your
order, we will begin processing
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