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Miniature Simulator Modules
Extremely small physical size of just .31" x .31" x .118" to accommodate
most modeling scales, and utilizing the industry’s smallest microcontroller
and associated voltage control circuitry, the total module consumes less than
500 µa (<1/2 ma).
Typical peak operating current for these
modules with LED(s) attached and running through full brightness curves range
from 18-38 ma. This makes them ideally suited for operation with battery power
as well as a DC power source.
Designed specifically to provide truly realistic lighting effects for
20ma LEDs, these modules include input protection against reverse polarity.
Input voltage range 6-18 volts DC, so they'll work in most hobby environments.
On-board current limiting resistor. Extra input wires included.
Beacon Simulator
This simulator provides a single repeating burst, increasing and decreasing in intensity. It accurately represents many beacons found aboard ships and tugboats, and structure warning beacons in and around waterways and harbor areas. The standard version N8032 will support red or yellow LEDs. The N8032A version of this module is configured specifically for white LEDs.
Lighthouse Beacon Simulator
This simulator is designed to generate slowly increasing and decreasing brightness of two alternating LEDs. The effect is timed to accurately represent the slowly rotating beacon in a lighthouse with a higher intensity white light followed by a lower intensity green light (rear of beacon). The N8035A version is for a single white LED (flashing twice as often to achieve the same rotational timing effect).
Marker Buoy Simulator
This module creates a slowly increasing and decreasing intensity curve with a 4-second dark (off) period between cycles. This mimics many channel and harbor navigation buoys used from the late 1930's to present day. A second buoy (LED) can be connected which has a slightly offset starting time.
Early-era Flasher Simulator
This simulator replicates the older-style signal and hazard warning flashers that used incandescent (filament) lamps to generate light. Typical flash rate of 3/4 second with a increasing and decreasing brightness curve to duplicate that of filament type lamps. Three outputs will each drive up to one pair (wired in series) of red and/or yellow LEDs Outputs flash sequentially so the module could also drive a very short series of "chase" lights.
Rotating
Beacon
Simulator
This module is designed to reproduce a highly realistic simulation of a rotating beacon by sequencing 3 yellow or red LEDs (sold separately) that are positioned to produce the effect. See LED Construction in the More Info table to the right for complete information. The timing of the rotational effect closely replicates that of typical rotating beacons used aboard tugs and some military and civilian ships. The N8042A version of this module is configured specifically for white LEDs.
Custom Lighting Effect Simulators
Do you need a special lighting effect that that no one produces or have a unique prototype requirement? We may be able to help. The N8051 will support 2 LED outputs, and the N8052 will support 3 LED outputs. For an additional programming charge (quoted separately), we will program the appropriate simulator to create your effect. Just email or call us with your requirements. We will review them, determine if they are within the capabilities of our simulator, and if so, respond with our quotation. Delivery can be within 2 weeks and our quote will be reasonable.
Machine Gun Simulator (modern)
This simulator generates a rapid stream of pulses alternating between 2 connected LEDs whenever the input pin is grounded. The timing and duration of these pulses mimics the appearance of automatic weapons fire like that seen in WW2 and modern era deck guns aboard PT and Swift Boats. The N8060A version of this module is configured for 4 LEDs (2 series pairs) alternating between pairs to simulate 4 guns firing.
Structure Lighting Simulator Now you can add a bit of animation to that ship or boat that gives the appearance of activity going on inside. This module turns on and off 3 different LED outputs at varying intervals for varying time periods over a 10-minute cycle, then turns all outputs off for 15 minutes, then starts over. A timing table is included with each module that shows the sequencing of the 3 outputs. With LEDs placed strategically in different places in the interior, it gives the appearance of on-board activity.
Furnace / Forge / Sawdust Burner Simulator This module generates a slow, random undulating brightness output for 2 series-wired LEDs that closely replicates the heat source glow seen in furnaces. Ideal for simulation of the glow seen from a shipboard boiler typical of early-era wood or coal fired steam vessels. The use of 2 LEDs give double the light output and when strategically placed, can create a excellent varying "shine" off other nearby surfaces enhancing the effect.
Machine Gun Simulator (WW1)
This simulator generates a stream of pulses for a single LED whenever the input pin is grounded. The timing and duration of these pulses mimics the appearance of machine gun fire for early (slower rate) guns that were used on World War 1.
After approval and response to our quotation, add
appropriate item(s) to the shopping cart, then enter the agreed-upon
programming charge and add it to the shopping cart. Once we receive your
order, we will begin processing
AUTOMATIC CURRENT PROTECTION! At just 3/4" square, this product series includes a state-of-the-art current source which provides a constant 20 ma for LEDs connected to the module. This means any color 20 ma LED can be connected without the need for external current limiting resistors, multiple LEDs can be connected in series (requires a power source of sufficient voltage) and different colors of LEDs can be combined in the same series. All will operate at 20 ma. For certain applications it may be desirable to have the LED (or series string) connected to operate at less than full brightness. For this purpose, solder pads are included on the back of the module for placement of resistors to adjust of current source output. Input voltage range 6-16 VDC. Extra power wires included.
Variable-rate Flasher
Produces a flash with a 50% duty cycle (equal on and off times). Rate of flash is adjustable from 30 flashes per second (33 ms) to one flash every 3 seconds. This adjustment is made by rotating the slotted center of a variable resistor (bottom right corner of flasher). This flexibility allows for adaptation to a wide variety of warning and attention lighting.
Variable-rate Alternating Flasher
This module creates an alternating flash between a pair (or pairs) of LEDs with a 50% duty cycle (equal on and off times). Rate of flash is adjustable from 30 flashes per second (33 ms) to one flash every 3 seconds. This adjustment is made by rotating the slotted center of a variable resistor (bottom right corner of flasher). This product supports "common anode" devices, see More Info for details.
Super Flashers
Copyright © 2006 Ngineering Last modified: June 18, 2008 |